Earlier today we reported how Nvidia's DLSS upscaling tech went from an idea popping out of CEO Jensen Huang's head to a ...
Alex Battaglia of Digital Foundry interviews Bryan Catanzaro, Nvidia's VP of applied deep learning about DLSS 4. How does it work and what's possible next?
总体来看,虽然RTX 40系列显卡并未支持DLSS4的多帧生成技术,但笔者的结论并非只是对现状的认同。随着AI技术不断发展,未来的RTX 50系列或许能带来焕然一新的游戏体验和视觉享受。对于用户而言,保持关注并期待新技术的到来,是最积极有效的应对措施 ...
Nvidia's Bryan Catanzaro suggests older RTX 3000 GPUs could potentially get Frame Generation The new Frame Generation model doesn't need an Optical Flow accelerator Tensor Cores could be the deciding ...
Nvidia's upcoming RTX 50-series GPUs have some exclusive features, but Nvidia doesn't rule out the possibility of backporting ...
Nvidia unveiled DLSS 4, an AI-powered leap forward in gaming technology. While much of the focus was on the enhanced ...
NVIDIA has outlined the future of gaming and how it's targeting extremely high refresh rates, possibly even pushing numbers ...
RTX 50系列显卡引入了新的DLSS4技术,能够为每个帧额外生成三帧,性能提升可达原始的8倍。这项技术是RTX 50系列独有的。NVIDIA应用深度学习研究副总裁Bryan ...
2025年2月4日,八月八报道,随着RTX 50系列显卡中引入的全新DLSS4技术,游戏玩家们有望在视觉效果上获得前所未有的提升。这项颠覆性技术不仅能够为每一帧额外生成三帧,提升性能可达原始的8倍,更是RTX 50系列的独享特权。
Nvidia Vice President of Applied Deep Learning Research Bryan Catanzaro has doubled down on AI workflows being used to create ...